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The Globe Trotter – advanced play


October 5, 2017

The Globe Trotter is an awesome game that helps improve a child’s observation skills and increases global knowledge.

Material Required

A medium or large sized globe (or, you could use an Atlas with maps of different regions of the world).

A deck of challenge cards. Each card contains a challenge to identify geographical location(s) on the globe. See attachment. You can add more challenges, simple or complex, as required for the players.

A timer

Sheet to keep score

Some blank sheets and pencils to write


ATTACHMENT - contains 30 challenges You can create more challenges of your own.

Guidance for facilitator

Your role as a facilitator is to conduct the activity – put together the material, give instructions, ensure fairness and no cheating, keep score, ask reflection questions and summarise the learning. Any extra tasks will be mentioned in other sections.

The facilitator can also participate in the activity as a player.

The facilitator does not have to take on the role of a teacher. Be careful that you don’t start preaching to the players from your own life experiences.

Set up the activity like a game, to be fun. Do not make it stressful for the players such that they feel that they are being tested.

How to Play?

Play Steps

1If the child is using the globe for the first time, you might find it useful to start playing this game at Beginners level. The instructions for Beginners are here – The Globe Trotter – for Beginners

2Print the attachment. Cut the challenge cards and place them in an upside down stack.

3Choose a player to go first. Player 1 picks the topmost challenge card. The player has to solve the challenge written on the card in 90 seconds using the Globe.

4Set the timer to 90 seconds.

5The player will shout out the answers as and when he / she finds it. Or the player may note them down and show it to the others. The other players and the facilitator will verify if the answers are correct.

6Player 1 gets 5 points for every solved challenge. No points for incomplete answers.

7Turn passes to player 2, who picks the next challenge card. The game continues in the same manner as described above.

8Player with the most points wins the game.



Discuss / Reflect


Tips & Variations

1You can arrange for more globes or atlas, so that all players can solve one challenge at the same time and compete with each other. Whoever solves fastest wins the challenge and gets the points.

2If the players are learning about regions of the world, or about continents in the Geography class in school, then you can use those lessons with this game. In addition to identifying the location on the globe, the players will have to tell one significant fact about that place.

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